Fun Games for Silly People

EMPIRE GAMES

 Game Designers & Publishers Since 2005

I Drank What?

It is the game of Wine, Poison, and Comedy. Brought your poison to the party? So did everyone else, and now no one knows where the poison is.

Oktoberfest

You and your friends are at a massive beer festival. Your mission, should you accept it, is to sample every beer possible, and for all of you to to walk home safely.

Alchemy 101

It is potion finals at your legally distinct magic school. You have a rack of potions in front of you, and the professor stepped away. Time to cheat by drinking them.

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To Brie or Not to Brie

It is the cheesy expansion to I Drank What? After all what is a wine party without a little cheese. We present to you some of the finest cheeses....Oh dear, the cat's eaten it. 

Designated Driver

Buckle up! This party is about to get rough. Once again belly up to the bar and raise a glass in honor of the fallen. Push the bodies out of the way and leave your car keys with the bartender because you have some time to kill...

Straight to Helles

Grab your hand baskets and ready your Buzzkills.  We're going Straight to Helles! An expansion to Oktoberfest that varies game play with the addition of new beverages and mechanics to make everyone's favorite festival a lot more fun and more chaotic!

Coming Soon

About Us 

Dee Dee Pendragon

Game Mechanics Genius, CEO, Game Designer, and Charming Rogue.

Dee Dee was summoned from 127 layer of Heck when a cultist tried to combined a rabbit with a game show host. Dee Dee now resides in a cozy warren with their wife and offspring.

Jason "Spanky" Davis

CFO, Lord of Hype Men, Game Designer, Writer,and Head Booker.

Spanky rose from the depths of a pond in Cherryville to reek havoc on the surface world. He ended up getting distracted by games of all sorts, so that never came to fruition.

Scott Messer

Art Director, Head of Layout, Graphic Designer, Writer, Editor, Game Designer, Idea Man, and Chief Bottle Washer.

Scott was born in the savage hinterlands of North Carolina where the Lizard Men frolic in the glades. All he wanted was to be a mad scientist, and release horrors and abominations on an unsuspecting world. That wasn't in the cards. He settled for being a game designer, artist, and father to three kids.

Wayne DeLisle Jr.

Head Mechanics Tester, Game Designer, Lead Anthropologist, and Voice of Reason

Wayne is a Homuculus made from parts of lesser anthropologists. When he isn't researching arcane and forbidden knowledge or crunching numbers, they hang out with their significant others. (A lucky man is he!)